Long before a game like Assassin’s Creed III can be played on a
screen with a controller, the world of that game must be visualized.
Strong concept art guides the vision of a project, informing the
graphical style, locations, characters, and tone of the whole
experience.
During our visit to AC III developer Ubisoft
Montreal, we saw a wealth of evocative images from the project. We’ve
drawn out some of the coolest pieces of concept art from what we saw to
help illustrate some of the game’s most compelling locations, events,
and characters.
For each of the images below, you may click on
the picture for a larger version. Then, read the description below each
image to learn more about what that piece of art illustrates about the
larger game.
Enjoy your illustrated tour of the world of Assassin’s Creed III.
Boston
Colonial-era Boston is one of two major
cities open to full exploration in Assassin’s Creed III. Boston was one
of the largest cities in the colonies during the latter half of the
1700s. Numerous historical events occurred in or nearby to Boston
during the period, including the Boston Tea Party, the Boston Massacre,
the Battle of Bunker Hill, the Siege of Boston, and even the Midnight
Ride of Paul Revere and his fellow colonial patriots. Expect to witness
some major changes to the city over the course of the full game.
City Life
This
interior view of Boston offers a potent vision of the potential for
city gameplay in Assassin’s Creed III. Tall brick homes, steepled
churches, and docked ships offer a wide variety of climbing
opportunities. Life on the streets is also dramatically more varied and
lively than in previous installments of the Assassin’s Creed series.
While the new game offers plenty of new gameplay experiences out in the
wilds, the core excitement of free running through a teeming city
remains intact; we witnessed a demo with new hero Connor weaving amid
wagons and merchant stalls – and even through building windows – to
evade a pursuing squad of British soldiers.
New York
This
image shows the aftermath of the Great Fire of New York, a catastrophic
event in 1776 that left around a quarter of the city in ruins. To this
day, it remains unclear whether the fire was accidental or if it was
purposeful arson to hamper the occupying British forces within the city.
In previous installments of Assassin’s Creed, the history
enthusiast could delight in visiting particular places. In Assassin’s
Creed III, the focus has been shifted to experiencing particular events,
like the fire. You’ll see a location before a major event, during, and
after it has occurred. When you’re done, you’ll understand why we
remember events like the New York fire in the historical record.