8:54 AM Angry birds Space | |
Angry Birds Space could have easily been a slightly modified version
of the game we already know and love. As long as the structures holding
the pigs were new and the art was different, Rovio would have still sold
plenty. Instead, the developer released a game that feels like a true
sequel to the physics-based title that has helped define modern mobile
gaming. Most of the birds are carried over from previous games (or familiar
but modified), though two new types join the cast. The first one
explodes and turns everything around it into weakened ice, but the other
new addition is even better. The second new bird gives you nearly full
control over the flight path. After you launch the triangular purple
bird, you can tap any location on the screen to send him on a collision
course towards your finger. It lets you target specific locations, and
is invaluable when it comes to working around gravity’s pull. Angry Birds Space also has boss fights. You get a larger cache of birds to throw at a pig in a moving mech suit, and it feels different from the main game. You’re not attempting to knock over stacks of wood to crush pigs, or doing the same amount of careful planning. You can use explosive birds and boxes to launch asteroids at the boss, or simply throw birds directly at him. Knocking the pig out of his mechanical walker is far more rewarding than knocking down flimsy buildings. Two stages with 30 levels each are included in the initial download,
with some day-one DLC to add an additional 30 levels for a fee. There
are also special eggs hidden throughout that will take you to weird
black hole levels. These levels are radically different, taking cues
from classic games like Breakout and Space Invaders. Imagine those two
aforementioned games, but instead of shooting bullets, you’re launching
birds. They offer a worthwhile diversion from the core gameplay, so I
always went out of my way to grab the special gateway eggs when I
spotted them. | |
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